AimSym

3D First-Person Aim Trainer, with custom Sensitivity and FOV sliders, desgined for a range of shooters such as Fortnite and CS GO!

My Contribution

Gameplay Programming

  • Designed and implemented the entire aim trainer using Unreal Engine blueprints, which switched to C++
  • Created custom sensitivity and FOV settings, for the aim trainer to be effective for different games
  • Created comprehensive documentation for the entire project
  • Fixed bugs and optimized performance

Tools Used

  • C++
  • Unreal Engine
  • Unreal Engine Blueprints

User Interface Design & Implementation

  • Designed easy to understand user interfaces for the game
  • Developed clear visual feedback for user interactions
  • Implemented UI for score, session high-score, and all-time high-score for users to effectively track their progress

Personal Statistics

Development Time

1 month

Lines of Code

~1,000

Number of Contributors

1